Shin Megami Tensei V: Vengeance

Shin Megami Tensei V: Vengeance - Walkthrough & Strategy Guide

Complete walkthrough to ensure you can finish the game. Covers basics, story chapters, key bosses, and endings. All information sourced from NGA, 3DM, 萌娘百科, GameWith, and Steam.

Basics & Combat System

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Press Turn Battle

The signature ATLUS combat system. Each side has 4 action icons per turn. Hitting a weakness, getting a critical, or passing turns can grant bonus icons (Half-Press on a defended target). Missing or hitting a resist consumes extra icons. The player always has a turn-counter advantage when exploiting weaknesses — exploit this constantly.

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8 Elements & Weakness

Physical, Gun, Fire, Ice, Electric, Wind, Light, Dark, plus Almighty (万能) which ignores all resistances. Each demon has 2-4 weaknesses you can exploit. Scan enemies by attacking them once to reveal their weakness icon. Almighty is useful against neutral targets but can't crit or hit weakness.

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Demon Fusion (悪魔合体)

Combine 2+ demons to create a new one. The result demon inherits skills from ingredients and gets stat bonuses based on ingredient levels. Special fusion uses 3-4 ingredients to unlock hidden/unique demons. Spirit fusion (精霊合体) uses elemental spirits to promote/demote demons within their race — essential for skill inheritance.

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Essences & Magatsuhi

Essences (神意) are passive skills unlocked with Glory (御严, earned from exploration/quests). Magatsuhi (禍霊槽) is a 4-slot gauge filled by red crystals/battles — each demon has a unique Magatsuhi skill that uses 1-4 slots. Charge them up to unleash powerful effects.

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Chapter 1: Tokyo Tower & The First Choice

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The First Major Decision (CRITICAL)

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Right after the school scene, you'll see a girl asking for your help. **Left option: 'Hold her hand'** → Vengeance Route (new story). **Right option: 'Don't hold her hand'** → Creation Route (original story). This is the ONLY way to switch routes. There is NO option to change later — start a new save.

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Walkthrough

STEP

After the dream and school conversation, head to Shinagawa Station West Exit. Listen to the NPC near the subway, then proceed to Takanawa Tunnel.

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STEP

In the tunnel you'll encounter the anomaly and collapse. You'll wake up in the ruined Tokyo. The protagonist fuses with Aogami (青神) and becomes the Nahobino.

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STEP

Progress to Tokyo Tower. Collect red/yellow/green crystals along the way to restore HP/MP. Reach the first Dragon's Den (龍穴) for shopping.

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👹

BOSS: Girimekhala (杀戮之兽)

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Level: 5-7Weakness: Electric
Strategy

Recommended level 5-7. Bring electric demons in slot 4. Use Magatsuhi skill in turn 1 with Atsuta's crit to get 3+4 actions. Boss crits in turn 2 — use defense buff or items. Heal on turn 3+ if needed. 3 turns to clear.

Chapter 2: Minato Region & First Route-Specific Content

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After defeating Girimekhala, you begin exploring the Minato region. The map opens up: collect Leyline (龙脉) points for fast travel, use Gust (祸径) paths to reach hidden areas, break Cursed Mounds (祸冢) to unlock new Essences.

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STEP

Find 'Miman' (未满) creatures — collecting 200 of them across both routes unlocks an achievement. The 'Find the Runaway Child' quest from Gustave is endless.

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STEP

Talk to Gustave at the Dragon's Den to unlock Spirit Fusion (灵体合体) and Essences. Both are core progression systems.

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Quick Endings Reference

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ℹ️

For full endings guide (with all 6 endings, exact choices, and True Ending requirements), see our dedicated **Endings Tracker** tool. Below is the TL;DR.

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Essential Tips for New Players

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Save often — at Dragon's Den before any major decision. The game is long (~80h per route) and you don't want to lose progress.

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Always carry 1-2 multi-target physical/almighty demons. They cover unexpected weaknesses in random encounters.

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Don't sell the 4 elemental Sprites (Stone/Water/Wind/Fire). Train them to Lv99 + register them in the Demon Index — they're the cheapest way to promote/demote demons for skill inheritance.

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For the True Ending, keep Khonsu alive in 'Investigate Egypt Branch' — his survival is required for 'Inheritance of Ra' which is required for the True Ending.

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Demo progress carries over to the full game. If you haven't bought yet, play the demo first to try combat.

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📚 Data Sources

All walkthrough content comes from these community sources. Each data point has been cross-verified. For full walkthroughs and detailed boss strategies, visit the source sites.